John is an executive consultant, principal engineer, and seasoned manager who has worked with companies ranging from small two man startups to fortune 500 companies including Samsung and The Clorox Corporation. John held roles as the Vice President of Engineering and Operations and Director of Developer Relations and Mobile at hi5 Networks, Inc., a leading international social network for games. His engineering career started at RIM when it was a small start up, working with the team that created the Blackberry.

John also held many roles over the years including being the cofounder and CEO of Mofactor, a small boutique mobile publisher with many internally developed titles and very efficient porting technology. Mofactor worked with Qualcomm and Verizon to do early games and app publishing projects, including some of the first launched BREW games, and early Facebook mobile development. Mofactor developed and published Duckshot, an AIAS nominated title for game of the year, and many other original and branded mobile titles. John was also an early staff member at RIM and one of the founding staff members of Digital Chocolate.